Tag: iPhone development

tools on wooden work bench as metaphor for native tools

What is Native and How Does it Benefit Your Mobile App?

Building an app? Deciding whether or not to write “native” code will be the first technical choice you make. This single decision affects everything that follows, from whom you can hire to customer satisfaction to first-year revenue. It’s not always crystal-clear what tech teams mean when discussing native and since we often get asked to […]

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Google I/O 2017 Distilled

With 157 sessions this year, Google I/O can be a lot to take in. Google, in keeping with their mission to organize the world’s information, published a post outlining 101 announcements from Google I/O 2017. It is an excellent recap of all the major things that came out of I/O. I am going to quote […]

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WWDC `17 image

WWDC 2017: A Preview

It’s that time of year again. Spring showers are gradually yielding to beautiful summer flowers and the smell of freshly mowed lawn hangs in the air, as the sound of the neighborhood children playing in the yard brings joy to our hearts. For most, June is the feeling of summer creeping just around the corner. […]

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Turn Content into Apps

Imagine being tapped by your company to produce an iPhone app for conference of usability professionals. Now imagine that you had never built an app before, didn’t know Objective-C (the language in which iPhone apps are written), and didn’t own, use, or have regular access to a Mac or an iPhone.

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BlindWays AltConf Talk – ‘A User-Centered Approach to Solving Micronavigation for the Blind’

We are thrilled to celebrate the recent coverage that resulted from a talk about design and accessibility by Chris Hoogewerff, one of our Product Managers. For those who didn’t catch it live at AltConf 2016, the full presentation is now available for free, courtesy of Realm. AltConf is a community-driven event, assembled to serve developers and […]

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