Archive for January, 2010

Apple Eases Controls on iPhone App Development

Wade Roush, lead author for Xconomy sits down with Raizlabs founder Gregory Raiz to discuss recent changes in the Apple review process and what this means for application developers and authors.

Developer blogs and the Twittersphere started to buzz last week with some remarkable news: some new iPhone apps were getting approved much faster, sometimes within a single day… Apple hasn’t said anything publicly about the changes, but it appears that the company is making a conscious effort to simplify and speed up the app approval process. For more about the recent changes, I contacted Greg Raiz, the founder of Raizlabs, a Brookline, MA-based software development house that specializes in iPhone applications.

Read the full article here.

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JetSet Around the World, beat your friends

We recently released an updated version of our travel game JetSetter. The game allows people to compete against each other for travel miles.  Flyers can quickly log-in and see who’s racked up the most travel miles in one week, one month or one whole year.

The new version adds the ability to complete against groups of flyers. So you can compete against a group of friends,  co-workers or travelers.

Many groups have already formed allowing pilots, passengers, flight crew and business travelers all compete for sky supremacy.

Find additional detail online or download from the App Store.

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